One of its antennae is aiming higher than the other… IT’S THE END OF THE WORLD!!
One of its antennae is aiming higher than the other… IT’S THE END OF THE WORLD!!
The tragedy. XD <3
I…uh…I mean the image is great! It just boggles my mind how this concept was even thought up!
Thank you!
Actually it all started in 18' with a small raptor with a camera 😅 from there it's been in the shadows expanding to well this.
And with that grin and posture, I doubt he’s gonna share what he finds to benefit civilization…
no chance in hell
No clue what this game’s going to be, but holy shit, is this good marketing material or what!?
Hi, Ha about that... was just a fan art I decided to do on a whim. They released this character concept very recently. Was so recent that the original concept art was not even finished had no colours besides her mantle, so it ended up more in a guess(I made her green hair, but turns out she was blond... lol)
https://www.youtube.com/c/TheBickeringBunch <- Join their discord for more information apparently the game is going in to alpha test. I don't know the details, but I think was meant to be some Tactics or RTS game.
Curious question! Do you actually 3D model in engine or do you use a program like blender to do it? I just want to keep my options open for 3D tools.
I model in Blender and render in Godot Engine.
Characters like these always brings into question about one thing: is it painful for them to cut their “hair”?
I never considered the idea if Jellyfish had nerves...
Just by moving a chair? After all the jars broken by the same dude, he’s probably the reason why Hyrule’s entire landscape changes every iteration!
These Zelda theories are getting out of hand.
☕️😗💦!! Excuse me, you did this with a mouse!? And it only took you 6 hours!?
I want to know the hidden path as well. The path where you got your skill!
haha thanks! The only hidden path I could tell is I have been drawing with a mouse since 15 and im used to all that fuzz ;p
Fishermen will probably see this as either a warning or a challenge.
ahah, indeed)
If it’s that easy to get that ending, you’re probably not alone on this one!
It was actually a decently hard questline to do! In total fairness, the game did kinda tell me half a dozen times NOT to go through the door. I just took that as the video game kind of warning, as in, there will be fat loot that way, bewaaareeee!....
🔞 Game developer for the ongoing series, OviVixen.
Creates and sometimes comments on content meant for mature audiences (+18).
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Age 32, Male
Game Developer
Joined on 8/17/20