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OviManic
šŸ”ž Game developer for the ongoing series, OviVixen.
Creates and sometimes comments on content meant for mature audiences (+18).
Viewer discretion is advised! šŸ”ž

Borti Ovi @OviManic

Age 32, Male

Game Developer

Joined on 8/17/20

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OviManic's News

Posted by OviManic - September 3rd, 2021


Sorry that I have to say this, but I just cannot get the API to work for my game, so I have to take a break on it for the time being.


After next week, I'm going to work on the following:


For the Newgrounds Edition:

  • Alternative controls
  • Any bugs fixes discovered


For the Standalone Version:

  • Optimizing the Arcade to make it run faster
  • Minor gameplay and audio fixes


For Both Versions

  • Music (API attempts might resume after this)


After all that's done, I'm going to resume other projects that I was working on since the beginning of the year. These projects are also "OviVixen" related, so I ain't backing out on it anytime soon!


Until next week, I'm gonna take a break; however, keep me posted in case there was a bug that I haven't found in this version! I'll keep note on it!


Thank you!


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Posted by OviManic - September 2nd, 2021


I can smell it! Itā€™s almost ready! Iā€™ve finally managed to unlock a medal and post a score, but I have to do it when the starting gears are turning, so to speak. Todayā€™s going to be another day on working with this madness, so Iā€™ll keep updating here when necessary! Peace!!


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Posted by OviManic - August 31st, 2021


Well, itā€™s a slow process, but I have some sort of inkling as to how I should implement this API. A major problem is how to execute what needs to be executed solely from the preview page and how one can see it in action from the browser inspector. Iā€™m getting closer, but not close enough to pull this off. This requires another day, unfortunately.


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Posted by OviManic - August 28th, 2021


Today, I've released the incomplete Newgrounds Version of OviVixen; "Incomplete" meaning no API integation. It's puzzling, because I struggle to get a POST function to work on Atom despite the tutorial (Gateway) component working just fine. The weekend is the workend for me, so I might have to get back to this on Monday.


As for the game itself, it's fully playable: you just can't post your score or get any medals from it as of right now. I'll keep updating and fixing it, for the time being. So, I hope you guys enjoy what I have right now!


Ciao!


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2

Posted by OviManic - July 24th, 2021


This game jam was my calling, man! Even if I was disqualified, I would still wouldā€™ve loved to be apart of this; however, it was never meant to be. This is my story:



Iā€™m a Clickteam user and Iā€™ve noticed for a while that Clickteam has its own HTML5 Exporter! Iā€™m thinking, ā€œNeat! I can make my games on Clickteam Fusion and export them to be able to run on websites! Might need to do a little homework on HTML5, but thatā€™s fine!ā€. I thought exporting it was going to be the easy part while making the game compatible to Newgrounds was going to be hard part. So most of my week was invested on making the game ā€œNewgrounds compatibleā€ while the final stretch was converting the game to HTML5ā€¦ I regret that decisionā€¦


Around Thursday morning (like Morning-morning, 2am or so), I bought and downloaded the *Clickteam HTML5 Export Module* and connected to my program. Tested it out in the afternoon, and the problems start here! Every time I try to build the game as an HTML file, the whole Clickteam program crashes: not the game, the program used to make said game! Why? Beats the hell outta me! Different things cause the whole program to crash, and adjusting them only offers one or two ā€œsuccessfulā€ conversions every ten attempts.


Not like it matters though, the ā€œsuccessfulā€ builds were only successful at being builds and nothing else. The HTML game skips codes, locks animations, frame rateā€™s borked, most objects wonā€™t work, sound pops in and out, a lot of position instructions are inaccurate, and you canā€™t win or die during the first level. It was not a seamless transition: these issues donā€™t appear anywhere when the game is built as an .exe instead, but .exes canā€™t run on Newgrounds.


It was just a simple arcade game with a few pieces of necessary integrations exclusive for Newgrounds. Yes, it is OviVixen Arcade! You can download it here!

šŸ˜² https://ovimanic.itch.io/ovivixen šŸ˜²

Yeah, I know itā€™s not the sameā€¦ But hopefully, I can someday bring something worthwhile for this community!



Now enough of that moping, Iā€™m donating for this Jam instead! I just hope Tom will redirect the donation to it. It ainā€™t much, but I have to bring something out for a great jam theme such as this šŸ„š! I wish all you participants the best of luck, and Iā€™ll be rooting for you over at the Newgrounds bleachers! Crack some eggs for Godā€™s sake! šŸ³

iu_367641_8152063.png


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2

Posted by OviManic - July 16th, 2021


How odd that EGGS are the theme for this monthā€™s game jam? Iā€™m already working on another game meant to test the power of Newgroundā€™s API, but thatā€™s going to be released until August. Well, I have to put something out even if itā€™s something that might not be qualified for the Jam. This is EGG WEEK, afterall: I canā€™t pass something like this up!


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1

Posted by OviManic - February 21st, 2021


Now I have the duty to compose full tracks for my games: not just little win and lose ditties! Got me my Flstudio, some alright instruments, and once I made a full song from there, Iā€™m going to manually transfer it to my preferred tracker. Will I upload an orchestration version here? Maybe. But first I have go hard with my first track!


Okay, I know scales, I know chords, I know the point of melody, bass melody, beat and rhythm, I know most songs follow a pattern of four and/or eight, and I have a whole library of songs to draw inspiration from; now all I need is to sit my ass down and compose.


Letā€™s see, where to start? The main melody, the bass melody, or the beat......šŸ¤Ø.....šŸ˜ .....šŸ˜”.....šŸ¤¬.....šŸ¤Æ.....


This is going to be trouble... BUT I WILL PERSEVERE!!


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2

Posted by OviManic - January 4th, 2021


Yesterday, I have made a 24x36 printable poster of my game.


I have updated the page to fix up a few flaws and make it more presentable after print.

  • It's more exposed to make the colors pop out more during print
  • There was a tiny graphical error next to the hatching egg that I've ironed out
  • My company logo is smaller and positioned slightly closer to the center to prevent being obscured by bleed


Hope it looks better for you guys! Now I'm going back to game development for the time being!


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Posted by OviManic - December 23rd, 2020


Ech!!

So Iā€™m giving my game a bit of an NES coat of paint, and one of the ā€œbrushesā€ needed to give it such a dated sheen is to tighten the hell out of the colors shown in the game! 3 (3-color) palettes for the objects and 3 (3-color) palettes for the background tiles. Finally, thereā€™s the colors themselves: I donā€™t know how they did it, but the NES is the only system I can recall that displays the muddiest shades of yellow I have ever seen in my life.

Yeah, the NES is definitely not my favorite system; but after this, I get to make the game based on the Master System: a console I have much fonder memories of!


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Posted by OviManic - August 31st, 2020


Today, OviVixen is now a year older! Despite being my first game ever released, it had nearly 200 downloads! Seem small, but I feel a sense of accomplishment nonetheless! Iā€™m already in the process of making more titles for this little franchise Iā€™m cooking up, so Iā€™m more than excited to show you guys what I have to offer! All titles Iā€™m working on so far will be bundled in as updates for the ā€œOviManic Emulatorā€; so as long as you have a copy of OviVixen, youā€™ll get the other titles at no charge!


The first game is OviVixen Arcade: the baby steps for the series! If you want to see a demo of this game, I posted a video about it right here on Newgrounds: https://www.newgrounds.com/portal/view/763172 . I even fixed the two links that were supposed to redirect you guys to OviVixenā€™s official download sites. But here they are for your convenience!

https://ovimanic.itch.io/ovivixen

https://gamejolt.com/games/OviVixen/437361


Iā€™m open to any feedback about this game! If you want to compliment, suggest, criticize, or outright bash the game, Iā€™m all ears! This is Newgrounds, I know you folks arenā€™t afraid to be honest!


Thank you for reading, and I hope I can provide more entertainment for you guys to enjoy!


Borti from OviManic!


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