00:00
00:00
OviManic
šŸ”ž Game developer for the ongoing series, OviVixen.
Creates and sometimes comments on content meant for mature audiences (+18).
Viewer discretion is advised! šŸ”ž

Borti Ovi @OviManic

Age 31, Male

Game Developer

Joined on 8/17/20

Level:
39
Exp Points:
16,681 / 16,890
Exp Rank:
1,425
Vote Power:
8.05 votes
Art Scouts
7
Rank:
Portal Security
Global Rank:
22,895
Blams:
45
Saves:
393
B/P Bonus:
8%
Whistle:
Gold
Trophies:
4
Medals:
100
Supporter:
4y 2m 17d

OviManic's News

Posted by OviManic - March 11th, 2022


Hello, Newgrounds! I hope you are doing well!


Hey, guess what? Implementing that API isnā€™t as difficult as it seems even when you are using Clickteam as your engine and I finally figured out the basics on how JavaScript works! I already successfully applied two of the three major commands the game uses to communicate with the site. The only obstacle is quite a doozy, thoughā€¦


Iā€™m trying to get the current highest score from the gameā€™s page and turn it into a variable for the game to use, but I canā€™t find where the scores are housed. Could be the getScores component, but all Iā€™m getting is the parameter limitā€™s ā€œlimitā€ which I set to 1.


But thatā€™s it! Once I get the Highscore commands added in, then the API integration will be done and so is me working on this game!


NOTE: API will not be added in until I do that final step, so the features have yet to be added in!


Tags:

Posted by OviManic - March 1st, 2022


iu_564037_8152063.gif


I DID IT!! I FINALLY DID IT!

OviVixen Arcade finally has level music!

I wanted to hold it off for later games, but I refuse to let this game go without breaking the dead silence first.


[Update Description]

Both the Itch.io Executable and the Newgrounds Edition of OviVixen Arcade has gotten a major update. There are 6 songs that play throughout the 15 levels of the game. To fit with the new songs, the original jingles were also updated sharing the same instruments.

Are they any good?... I dunno. One pair of ears don't make the best judges, at least for my judgement!


If you want to hear a sample of it you can listen the the first song here


Now here's some news exclusive for Newgrounds Edition

This week may be my second attempt of applying that Newgrounds API into the game: which means, I have to dance with that blasted HTML once more...

Also, once I start that integration, I may also make some small fixes for the game with one being some odd positioning issue that only happens when porting to HTML5.


Aaaand that's about it! It's the beginning of March, it's freezing cold, and I couldn't be any happier... and more exhausted. Still... my day's not over yet.

Hope you guys have a wonderful month while I prep for Easter! šŸ„š


Tags:

Posted by OviManic - February 23rd, 2022


Five downā€¦ One to go! Iā€™m almost there, but this oneā€™s going to be biggie! My brain is going to have quite the endurance test the next time I jump into that computerā€¦ as well as my earsā€¦


Posted by OviManic - February 2nd, 2022


So if you have a complete track that is D Major but you want to change to a different scale, say I dunno, G Minor Melodic, you canā€™t just fit those very notes in the proper spots and expect it to sound good, can you?


I mean the song just shat itself when I tried and it was already having a weak bladder to begin with. The next day, Iā€™m just gonna be switching to D Minor Melodic just to make it less of a headache. I already have 2 doneā€¦ I just need 5 to goā€¦


Posted by OviManic - January 3rd, 2022


Tonight was a rude awakening when I saw an email sent by GameJolt, saying they will no longer host my game, OviVixen. Reason for it are quote ā€œwe have made the decision to no longer allow content that depicts, solicits, promotes, normalizes, or glorifies sexual acts, sexual solicitation, and sexual violence.ā€. OviVixen does not and as a series, will not have any depictions of sexual solicitation nor sexual violence. Sexual acts maybe, thatā€™s why Iā€™m not THAT upset. OviVixen Arcade only has one act that could be deemed inappropriate, but it can also be considered comedic depending on where youā€™re from. But even then, if a platform decides to go all censorship like that, the game wouldā€™ve been easily banned once the moderators spot that one gag.


My real concern is if this is going to be the next trend for 2022 and other platforms similar to GameJolt are going to be following suit. OviVixen will always be for mature audiences and Iā€™m not changing that sentiment; so if push comes to shove, Iā€™ll file dump the game and itā€™s future updates here on Newgrounds. It was and always has been free on Itch anyways, so why not?


I understand why GameJolt did what they did, Iā€™m just disappointed is all. My Itch page is still active, thank god! If I see a similar letter from Itch, thatā€™s when Iā€™ll genuinely be concerned not just for me and my game, but for any game developer who is against censorship in general. The mainstreamā€™s grip keeps getting tighter and tighterā€¦


Tags:

1

Posted by OviManic - December 11th, 2021


Man, Iā€™m such a jackass!

I tried using a convoluted restricted method of alternative controls only to have it fail on me at the end. When I discovered that you can ā€œSet Keyā€ on the Joypad object, thatā€™s when everything clicked! Now Iā€™ve made a system that might help later objectives for this pet project of mine: a custom input menu!

This was originally meant to be part of a much bigger update, but since this method was quick to execute, I might as well throw this port a bone before I make my next big hurdle.


How does it work?

Simple, but I hope you have some way to left-click! After the title screen pops up and the title glimmers, click on the game. There, it jumps to the control menu. Hovering over the input keys will highlight the input text, clicking on the input key will make it flash: thatā€™s when you press any key to change the input. It works when the key chosen is shown on the preferred input. Change any input, and then click on CONFIRM when you finish: click on CANCEL if you think you have wasted your time. WARNING: Inputs will not be saved after Refreshing the page!

To those of you who have a keyboard with a numpad that has those arrow keys on them, I would prefer changing the FIRE Keys to Numpad 1, 2, and 3. On the menu, it will display it as END, ā†“ , and PGD. This will give you a much more comfortable experience than the default!


RANT:

HTML just cannot give me a break! So, you may notice that you cannot immediately change your input once itā€™s highlighted. Thatā€™s because the HTML conversion made it so clicking on the input also counts as a key-press which will immediately change it to a fixed key. This doesnā€™t happen as an executable, it only happens when ported as an HTML file. To solve this, I had to delay the input so they wouldnā€™t overlap with the click. Hope it doesnā€™t give too much of a damper.


Conclusion

As I said before, Iā€™m going to be using this system for any further projects especially in regards to Newgrounds. If you have any concerns with it, feel free to message me about it! Iā€™ll fix it Sunday, Sundayā€¦ Somedayā€¦


Tags:

Posted by OviManic - November 25th, 2021


Happy Thanksgiving, everybody!


The desktop version of OviVixen has gotten a small update. Let's call it 0.2.5.3 if that makes any sense...


This update optimizes the arcade game, it runs much smoother than its previous version, and it's all thanks to Newgrounds, believe it or not! Also, all sounds are fixed into the volume set in the launcher, so none will just jump into your earphones all of a sudden. The launcher itself is also a little less clunky to navigate.


You can download the free desktop version here!

Itch

or

GameJolt


As for the Newgrounds version... I thought I also had a small update ready for it as well! I've tried to add "alternative control mappings" to the game; however, I came across a few snags here that requires the update to be overhauled.

  1. ALOT of keys don't work well with browser game, especially Up and Down Arrow Keys
  2. Encountered a few bugs while testing the alternative mappings on the site

It's best to take it back and actually follow the suggestion given from one of the comments and make the controls customizable: maybe a "Mapping Menu" of some sort. I think I found a good method without needing to be as extraneous as my previous method; but this is a "back to square one" type deal, so this update is going to be bundled in with a much larger update for both the Newgrounds version and the desktop version.


Man, November's rough, and this is just the middle of my most hectic week yet! Fortunately, this has nothing to with the game itself; unfortunately, this will put off game development even further. So many tasks to do... so little time...


Tags:

Posted by OviManic - September 3rd, 2021


Sorry that I have to say this, but I just cannot get the API to work for my game, so I have to take a break on it for the time being.


After next week, I'm going to work on the following:


For the Newgrounds Edition:

  • Alternative controls
  • Any bugs fixes discovered


For the Standalone Version:

  • Optimizing the Arcade to make it run faster
  • Minor gameplay and audio fixes


For Both Versions

  • Music (API attempts might resume after this)


After all that's done, I'm going to resume other projects that I was working on since the beginning of the year. These projects are also "OviVixen" related, so I ain't backing out on it anytime soon!


Until next week, I'm gonna take a break; however, keep me posted in case there was a bug that I haven't found in this version! I'll keep note on it!


Thank you!


Tags:

Posted by OviManic - September 2nd, 2021


I can smell it! Itā€™s almost ready! Iā€™ve finally managed to unlock a medal and post a score, but I have to do it when the starting gears are turning, so to speak. Todayā€™s going to be another day on working with this madness, so Iā€™ll keep updating here when necessary! Peace!!


Tags:

Posted by OviManic - August 31st, 2021


Well, itā€™s a slow process, but I have some sort of inkling as to how I should implement this API. A major problem is how to execute what needs to be executed solely from the preview page and how one can see it in action from the browser inspector. Iā€™m getting closer, but not close enough to pull this off. This requires another day, unfortunately.


Tags: